Had to share this with you because it's awesome. For our film scoring class's final project, Chelsea and I are teaming up to make an interactive music application (which may or may not turn into an actual game). We're planning on using Processing, which Chelsea is a pro at and I have never used.
The premise is linking music to physics in a nontrivial way. Our current idea involves an avatar traversing a 2D universe filled with planets of various sizes and gravitational pull. My clever moment today was deciding that the character should always remain on top of the planet with the camera angle pivoting around the planet.
AND, a circlular planet is a perfect way to introduce modulation in the music via the circle of fifths. i.e. as the avatar traverses to the left or right on a planet the key of the music modulates, depending on which 2PI/12 radians the avatar is currently standing in. (The picture conveys a couple other thoughts I had today as well. Click the picture to make it bigger.)
24.2.09
Good idea of the day
- esbie , 5:45 PM View Comments
Labels: art, music, Programming, Video Games
20.2.09
GDC prep
So I won the IGDA scholarship to go to the Game Developer's Conference in March, and I'm excited. Like, too excited.
Like, when I found out that people at the expo much prefer business cards to resumes, I had a mini freakout. I don't have any current business cards... so I made some. Yep, I made name cards just for GDC :-x
Like I said, too excited.
- esbie , 2:45 PM View Comments
12.2.09
Classical Composition
I'm taking a classical music composition course this semester and this my response for our first assignment. It's for piano and I have two recordings, one made by Reason and one played by a classmate earlier this week.
- esbie , 8:19 AM View Comments
Labels: composition, music, piano